using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;

public class SceneChanger : MonoBehaviour
{
    public static UnityEvent onChangeScene = new UnityEvent();
    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {
        
    }
    public void ChangeScene(string sceneName)
    {
        onChangeScene.Invoke();
        SceneManager.LoadScene(sceneName);
    }
}
